You’re going to be seeing this section of the menu quite often on your journey! Best get used to it!
A section of the Status screen on the main menu in Cryamore~
And Etna’s lined up. Going to color this up later and brush my teeth and go to bed now.
And just felt like drawing a yawning Etna. 10 Minutes. Might actually turn this into an illo, haha.
Another late night Crya-doodle session. That’s right, I cried lines for an hour. *Ba-dum-tish*
saint-roku-university asked: 'Krang' from the 80's cartoon was actually based on the 'Ultrom,' an alien race from the ORIGINAL comic book series (which came before the incredibly cheesy 80's toon). They repurposed the alien design for the show as a standalone villain, 'Krang' -- more recent series, like the Nick version, remain closer to the source material in some regards, such as presenting a race of alien beings, rather than a single 'Krang.' They seem to be similar to 'Borg' from Star Trek. #TheMoreYouKnow
Oh yeah, I know that, but it doesn’t change the fact that I found the conversation to be hilarious though. :)
evapostle asked: Bliss is quite the beautiful OC! You're certainly helping a great initiative against the corrupt media. Best wishes mate.
Thank you! I’m quite pleased with her evolution thus far. :) She’s becoming a fan favorite.
cosmic-sparklette asked: I've been wondering, how long did it take you guys to come up with the story and Game-Design Document for Cryamore? And do you have any tips for anyone trying to construct a story for an RPG game (like JRPG Turn-Based or Action-Adventure that is)? Thanks in advance for answering my question!
To lay the basic groundwork for the game’s story and concept, it actually took one whole night of brainstorming. We drew out the direct plots that drive the story along, the gameplay style, and the character concepts all in one sitting. Everything else is iterated as development goes along.
As for tips to construct an RPG, generally, it’s the same as learning proper narrative. If you can write out and detail a plot, and learn how to structure it properly with different branches without plot holes, then you can write any kind of story, be it JRPG, Platformer, Comic, Novel, etc. I would suggest looking up on the subject of narrative writing further.
This was something I learned and explored enthusiastically when I was in grammar/high school, and it just comes easy to me now. But with investment in time of grasping the basic principles, you should be alright! :)
Okay, I’m going to bed, I promise now. Seriously.
Here’s a Nara. G’night! (G’morning! G’evening!)
Whaddup, Insomniaahhh…! How YOU doin?
Really falling in love with Braxton’s adult design.
Okay, I’m going to sleep f’real now.
And a quick adult Braxton before sleep. 15 Minutes.
Continuation from last week’s post; here’s the proportion notes I sent off to our sculptor over the weekend for the statues. I ended up tweaking the head size some more for the statues, so now they’ll be more close to IRL proportions.
Pretty weak weekend and past two days, to say the least. On top of that, I feel like a vegetable. Whatever.
Ending the night with a couple of Bliss doodles.