Kinuko’s already busy at work!
Our process will consist of rough animations drawn like what you see above, and then we’ll be drawing pixels over it. A laborious task? Yep. But we think it’s going to look fantastic in the end.
We have 10 days left until the Kickstarter, folks!
Chun-Li… *le sigh*




Yesterday, Chamba and I were discussing how perfect the SF3 sprites still are to this day and the http://www.zweifuss.ca site was left up in my browser. I’m pretty sure a lot of people already know about this site, but I usually go to it and blow up the sprites and study the separate frames. They also have all the still frames for every character as well; it’s good to download ‘em and set it up in a random photo slideshow app and do some gesture studies with them. Just thought I’d share this tip for those who want some variety in their studies. =)
Don’t be surprised if a Chunny break piece comes up. LOL
Cryamore Development Blog: Lead Spriter/Animator Position! Well things are getting a bit heavy...
Lead Spriter/Animator Position!
Well things are getting a bit heavy for us two, so we’re opening 1 position for an on-call Lead Animator/Sprite Pixel artist! Of course, this will be a paying gigaroonie!
The sprite design of Cryamore is very simple. No detailed shading, just pretty much…






